造夢者樂園 Dreamer's Rakuen

Location:Taichung

Design:蕭群艦、陳雅虹
Area:78m2 / 24坪
Project Year:2022/02~2023/05
Photographs: Hey!Cheese

人在做夢的時候會覺得一切都很真實,醒來後才發現某些事有點怪怪的。-《Inception》

#關於光與夢境

我們以光作為夢境呈現的媒介,身在場域中的我們,常在夢境與現實之間來回游移、記載夢境。

以光影的變化來讓真實和夢境的界線更加模糊,在夢境的築構上,希望賦予其生命力及更絢麗的色彩。在夢境場域中,因每個人的生命經歷不同而延伸出不同的故事,也因每個人的選擇而改變每個空間的樣貌,光源形塑了場域的立體面,光的質感組成空間的調性,當身處其中,真實與否似乎就沒那麼重要了。


#半夢半醒的夢境呈現

在空間設計的編排上,我們想讓體驗者盡可能碰觸並享受不同質地表情、感受更多的質與量,使用多種材質如網織紋金屬板、藝術塗料、絨布、琥珀鏡、拋光天然石材;為了弱化原本建築結構帶來的高低差壓迫感,設計語彙設定了更加流動的線條,讓曲線成為空間串場的重心。使用大量的線性光源加強曲面的輪廓邊界,最後由環控系統分化一幕幕的場景,依體驗者接續追尋夢境的脈絡。

當光影消失後,體驗者漸漸失去夢境和現實之間的那條界線,現實與夢境演替的那個MOMENT,體驗者真的回到現實了嗎?還是仍然是一場夢呢?

 

"Dreams feel real while we’re in them. It’s only when we wake up that we realize something was actually strange."-《Inception》

#About Light and Dream

As experiencers, we constantly move back and forth between dreams and reality, and record dreams through behaviors we use the light as the medium of space style.

We blur the boundary between “reality” and “dream” through “changes of light and shadow”, explore the space, and give it brilliant colors and vitality.

As the behavior of the experiencer continues to expand, the style of the space will change with the selection, and the light source will shape the three-dimensional surface of the space. Where the texture of light is the key of space, the true definition of space is relatively less important.

#Between virtuality and reality

Many linear light sources are used to reinforce the limits of the curved area. At last the “environment control system” divides the scenes one by one, and the “dream context” is built continuously according to the experiment.

As light and shadow fade away, the experiencer gradually loses the boundary between dream and reality. At the moment when reality and dreams succeed, does the experiencer actually go back to reality? Or is this still a fantasy?

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